The game

Build.
Move.
Burn.

/ 01

A two-player card battler built for people who want their deckbuilding decisions to keep mattering after the cards hit the table.

Wishlist on Steam

One match, four pressures

The loop of the trial

Your plan starts in the collection and ends at the enemy base. Everything between is adaptation.

01

Build your deck

Choose a specialization and assemble a deck with a plan, a backup plan, and a few nasty surprises.

02

Claim the field

Deploy from your base, control routes across the hexes, and force your opponent into difficult trades.

03

Shift your power

A fallen objective activates its owner's specialization, changing the rules at the moment pressure peaks.

04

Break the base

Turn position into damage, punch through the final defense, and bring the opposing base to zero.

Five card types

Everything is a tool

A deck is more than a stack of attackers. Mix permanent presence, instant answers, resource engines, and ground-altering effects.

01

Creatures

Bodies on the board that move, fight, defend lanes, and carry powerful tags.

02

Spells

Immediate effects that damage, heal, move, summon, disrupt, or turn a fight.

03

Buildings

Persistent structures that expand placement, generate value, and reshape territory.

04

Arcana

Strategic effects that bend tempo, resources, and the possibilities of a future turn.

05

Terrain

Ground with rules of its own—rewarding, punishing, and redirecting movement.

The Infectious specialization amplifying poison effects in Trial by Fire

Specializations

Play the game your way

Each deck carries a specialization. It stays dormant until your side objective is destroyed—then activates a defining effect that can rescue a losing position or sharpen a strategy already in motion.

EnvironmentalistMagic TunedGreedySoul FedChaoticConstructiveInfectiousSpeedyCareless

Find your line

Enter the trial.

Queue for a duel or challenge a friend when Trial by Fire arrives on Steam.

Wishlist on Steam